Procedural Content Generation In Games - Julian Togelius, Mark J see the best price
Procedural Content Generation In Games - Julian Togelius, Mark J

Procedural Content Generation In Games - Julian Togelius, Mark J

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This book presents thé musts up-to-date coverage of procedural content generation pcg lining games, specifically thé procedural generation of levels, landscapes, items, rules, quests, or other typer of content. Hver chapter explains an algorithm type or judgment...
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Kr. 349,95
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EAN: 9783319427140
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